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🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.wrote:
playtested my game at an event last night. so much fun to see people curiously prod at mysteries i constructed, and stubbornly battle its challenges. oh no i might actually have to finish this one
Awesome! I'm reading The Making of Prince of Persiajordanmechner.comJordan Mechner - Video games, graphic novels, and moviesJordan Mechner is an author, graphic novelist, screenwriter and video game designer, best known as the creator of Prince of Persia. Follow his latest projects here. right now and you've captured the vibe.
🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.wrote:
Married for 13 years. Still in love, but struggling. So many paths we could go.
🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.wrote:
I'm having way too much fun painting backgrounds which breathe and flow, made out of neural cellular automata, into the game I'm making today.
🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.wrote:
Off to handstand class. I have been known to recommend to everyone within earshot doing challenging and/or silly physical things in a community. Not bucking the trend here.
🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.wrote:
Useful software necessarily contacts the world; models are already better than us at finding and poking holes in it; agents sacrificing themselves for a collective. Huggingface incident has me finally Yudkowsky-panic-curious.
🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.wrote:
game dev with LLMs assisting on some of the engine legwork I learned to do over the years is the most fun programming I've had since I was 12 years old plucking away at the public library commodore 64
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