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the more you use ai to create stuff, the less you touch the creativity void inside you
😅profilefollowmaker of software thingswrote:
Looking for a new daily-driver #scriptingnotesfollow language. Criteria:
  • interpreted (e.g. can use #!/bin/bang)
  • batteries-included stdlib (json, subprocesses, fs, etc.)
  • not sh, not perl, not python, not javascript
Shortlist: Any other #recommendationsnotesfollow? #Codenotesfollow #Devnotesfollow #Technotesfollow
😊profilefollowPresbyter, husband, father, technologist, linguist, musician.replied to😅profilefollowmaker of software things:
I use GoalCodeberg.orggoalGoal, an embeddable scripting array language., extended with ariGitHubGitHub - semperos/ari: Ari: Goal language extended with SQL and moreAri: Goal language extended with SQL and more. Contribute to semperos/ari development by creating an account on GitHub. as my daily driver. Since it's implemented in Go, it's straightforward to extend with anything from Go's standard library (or third-party ecosystem) that isn't already incorporated. If you haven't used an array language before, then you get the added bonus of learning a ton about an interesting, powerful area of programming.
profilefollowProgrammer by day and night. Lover of art. Mixing art and programming is the dream.replied to😅profilefollowmaker of software things:
I sometimes use V scriptGitHubv/doc/docs.md at master · vlang/vSimple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io - vl..., but I use V-lang as well. It is kind-of interpreted. I’ve never heard of rye. Looks nice.
profilefollowProgrammer by day and night. Lover of art. Mixing art and programming is the dream.replied to😅profilefollowmaker of software things:
It does not, but fakes it well, since it is fast and compares built binary with script mtime to automatically recompile. The downside of using it is that you end up with a binary, but the upside is that it is blazing fast.
profilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostlywrote:
I'm going to attempt to build a take on a board game I loved, from 1989, MBT, by Avalon Hill. Watch me face plant. Starting by trying to understand hex math.
you could split to buckets like alphanumerically and parallelize it if you don't want to wait that long. Probably need to launch a few instances but still cheaper lol.
The slowness is intentional. I wanted to make it look more like a user doing it than a script so it doesn't set off any alarms. I have it waiting from 1 to 3 seconds between clicks to slow it down. :-) So far so good!
The essential work of #programmingnotesfollow is building the theory of the problem + solution. Theory then enables creation of working code. In the end, the code is necessary, but it is not sufficient. Theory is indispensable. (cf. Peter Naur, 1985)
profilefollowwrote:
It's not clear, based on personal experience, how long - if it all - the software development field will value devs who actually enjoy the work. Most people I know are producing mostly AI work and there's an obvious skill decline that's resulted from it. 1/?
But does it matter if your boss doesn't care? Or if their boss doesn't care? If the paychecks keep coming who cares? What's the point of choosing the mountain if the "joy" just means more hours on screen that could have been spent elsewhere? 2/?
I got into doing dev work, because I thought it was fun to learn and do and I genuinely enjoyed hanging out with others who felt the same. Now, more than ever, I realize how few people feel the same. And, now - more than ever, I realize that no on cares if I feel that way. 3/?
😊profilefollowHow wonderful to be alivewrote:
I forgot that I was at work and did my big sneeze, not the work sneeze. The one where a startled deer looks straight into the camera, which then zooms out to a flock of pigeons taking off, and a crow makes a warning noise. Someone dropped something in the adjacent lab. I hope it wasn't my fault.
🙈profilefollow"Beware those that would deny you access to information, for in their heart they dream themselves your master." — Sid Meyerswrote:
I had hit a throttle now. That’s a “subtle" way to tell me to slow down.
didn't want to invite all the bots from day one :P we're #open_sourcenotesfollow if someone wants to implement API authentication and mutation endpoints they are free to try github.com/stagas/textlogGitHubGitHub - stagas/textlog: textlog.cctextlog.cc. Contribute to stagas/textlog development by creating an account on GitHub.
profilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostlywrote:
Writing. I want to do it, very badly. I just don't want to be bad at it. You have to be bad at it in order to get good at it. But... Catch 22 isn't it?
profilefollowreplied toprofilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostly:
I think reading helps quite a bit, especially writing about what you’ve read, even to yourself, just so you can go through the process of having to explain something that you’re only recently familiar with. There’s something about that process that seems to be helpful, at least to me.
🤡profilefollowreplied toprofilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostly:
Same. The way I consume information influences how I think. Short form content makes my thinking fragmented without a clear structure. I feel that fragmented thinking won't lead to convincing writing. And I'm trying to regain some of that lost control.
profilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostlyreplied to🤡profilefollow:
Very interesting! I think something along those lines might be happening for me too. Another aspect, always cooking in the back of my mind, "if you can't explain it well, don't explain it at all."
🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.replied toprofilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostly:
The fear of being bad at it is the only thing holding you back. I experienced something like that with playing music with others. Perhaps you could learn to lay down your critical brain during the creation process and that good/bad isn't a useful distinction until later when you're editing your work.
profilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostlyreplied to🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.:
Yeah, this is pretty much what I can't do. My critical brain has a lot of power. It's very evolved at this point :/
profilefollowIs mayonnaise an instrument? Email me if you want a pizza roll.wrote:
I showed my daughter Dog of Wisdom I, II, and III, and she loved them. I have hope for the future.