game dev with LLMs assisting on some of the engine legwork I learned to do over the years is the most fun programming I've had since I was 12 years old plucking away at the public library commodore 64
Any conversation
A couple of afternoons of the
jinn coding harness and glm-5.3 and my taxus static site generator is properly whipped into shape.
get-taxus.org
It now has a frickin' data model, that's documented, as well as installers for your platform of choice.
Try it, break it, I'll be doing the same. Let me know where it broke for you.I never have enough time but I’d love to do a bit more recreational programming with esoterical languages like kitten, , and . AoC and Project Euler are good because they just require an answer but there’s also loads of simple puzzles online that rely on being able to submit the code in common languages. I’ve been wondering, however, if I could use an LLM to take those problems and create a verification harness for any language I like.
a Gemma 4 a Google tulajdona, nem tárol más adatot, csak amiről a gépen fogom a Rezső nevű OpenClaw ügynököt kérdezgetni, helyileg azt sem itt tartja, hanem a felhőnek csúfolt infrastruktúrában, ami legvalószínűbben valamelyik brazíliai esőerdőben foglal helyet vagy Finnországban
Gemma 4 is owned by Google, it doesn't store any other data, except what I'll ask the OpenClaw agent named Rezső about on the machine, it doesn't keep it locally either, but in the infrastructure mocked as the cloud, which is most likely located in a Brazilian rainforest or in Finland



