I'm almost done making the lineart of the body pillow I'm drawing. sigh ...
Any conversation
I find myself building bespoke tooling for my own and workflows these days, not only because of the obvious reason of software being so much cheaper to build, but also because there are SO MANY options for solving any given problem that it feels impossible to evaluate all of them.
If it's not a crucial piece of tech for a work problem then it often feels like paving my own way is both cheaper mentally (kind of amazing that's true these days) and probably a better fit.
๐ค I built agent-top - an open-source htop for AI agents.
github.com/kannandreams/agent-top
Please check out and support giving your stars and sharing.
I got an email from battle.net to confirm my age. Apparently some content may be restricted to minors in the region my account is from.
You would think that the account having been created 19 years ago, and with some CD-keys of games from the late 1990's having been added to it would be enough proof, but oh well.
I notice that language models are much better at programming than at writing. This is largely because, in programming, they have a closed feedback loop that allows them to find errors. Writing is much more complicated because the feedback is much more diffuse and delayed over time. In fact, it is often not well-defined.



