continued:
since writing a visual novel is actually kinda hard...
wrote:i hope people like the story
replied to:NIH syndrome? I am guilty of it too. I love implementing things from scratch, you learn a lot by doing so and you get to own the codebase end-to-end, so no surprises and fighting around othersโ choices. It can get exhausting too though, in the end I succumb to using off-the-shelf components because my primary goals move at a higher level.
for y in range(10):
s=''
for x in range(25):
a=[]
for q in range(2):
z=c=x/25*3-2+1j*((y*2+q)/10-1);n=40
while n and abs(z)<2:z=z*z+c;n-=1
a+=[n<5]
s+=" โโโ"[a[0]+2*a[1]]
print(s)
โโ
โโโโโโโโ
โ โโโโโโโโโ
โโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโ
โโโ โโโโโโโโโ
โโโโโโโโ
โ โโโโ
โโreplied to:i dont think its all talk, these are smart people that have been in ai since the 2000s, and they raise good points. current incentive structures are very dangerous long term
textlog. I hope to use the two things together now to build a bit more of a writing habit. The 500 character increase is nice, room to breath but not an essay. Gotta build the muscles slowly :)